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As a dancer gains experience, she learns a number of talents that aid her and confound her foes. Starting at 2nd level, the dancer gains one dance talent. She gains an additional dance talent for every 2 levels of dancer attained after 2nd level. Unless specified otherwise, a dancer cannot select an individual talent more than once. At 12th level, and every two levels thereafter, a dancer can choose one of the following advanced dance talents in place of a dance talent. A dancer is considered always taking 10 on any Acrobatic skill checks.
The dancer can also take 20 in half the time. Beloved Ex Dancer 4 The dancer's allies hold her in such esteem that when she is threatened or injured, she can encouraged them to action. If her attack roll succeeds and if that target attacks the dancer before the end of her next turn, one ally within 30 feet can make an attack against that target as an immediate action. Whenever she takes any damage before the beginning of her next turn, each ally within line of sight can move 10 feet as an immediate action.
This movement does not provoke Attacks of Opportunity. This effect lasts for as long as they remain within line of sight of her. An ally loses this bonus immediately if line of sight is broken or the dancer is unconscious or dead. Clear Mind Ex β When the dancer fails a Will saving throw, she can attempt another Will saving throw at the end of her next turn using the original DC.
If the second saving throw is successful, the dancer is treated as if she succeeded at the first saving throw, negating or reducing the effect as determined by the spell or effect. If this second saving throw fails, the dancer suffers the full effects of the spell or effect as normal. Combat Feat β A dancer that selects this talent gains a bonus combat feat. This talent may be taken only once. Coordinate Ex β A dancer with this talent has a knack for getting people to work together. Dance Inspiration Ex β The dancer can inspire others through dance.
To do so, she uses a swift action on her turn to choose one creature other than herself within 60 feet of her who can hear her. That creature gains one Dance Inspiration die, a d6. Once within the next 10 minutes, the creature can roll the die and add the number rolled to one ability check, attack roll, or saving throw it makes.