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If you look at female cast the designs are about as diverse as the Barbie doll catalogue. At an attempt to mix things up pre-launch they made an explicit effort to mix things up and released a female character that⦠has muscles. Why is it such a uniquely Blizzard problem? Particularly to have done nearly exclusively for so long.
Like, take wrecking ball. A design like him has never existed in a shooter before. Being butt ugly is not the core of his design. Deadlock has the benefit of being incredibly unrealistic. Blizzards version of this is Sojourn, Moira, and Widowmaker. I would just want more than just young girls.
Older does not equal uglier and not every female character has to look like a supermodel. Haze is no less realistic than Reaper. Paradox is just wearing some sort of mask I think. Well the common trend with western dev companies is to make women look masculine as possible with big jaws and chins no feminine curves what so ever. I think more about them than the ugly ones too. The rest literally all share the same face and collectively have a fraction of the originality of Winston alone. You know that winston is a animal that is genetic altered to be smart?
So you want a female animal as a hero? They could give Soldier 76 a speedo skin and no one would care, but give Mercy as similarly skimpy bikini, and there would be actual outrage for that.
I never understood the need for ugly people. Ugly people themselves would rather look at attractive characters too. It might literally be the same polygons since they could take the first female they make and use her as a base for the rest of them.