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The game is for players, takes 90 minutes, and is for ages 12 and up. In the game, you will be recreating four hundred years of history in France, attempting to gain the most fame by influencing the military, clergy, and peasants. In the game, you get a board that shows the city.
There are 56 meeples, aka citizens, with 12 in each of the four player colors and 8 gray neutral meeps. There are 90 cubes, 20 in each player color and 10 gray. There are 8 wooden dics, 2 in each player color.
There are deniers money in denominations of 1, 5, and There are VP tokens in denominations of 1, 3, 5, and There are 27 activity cards, including 9 military red , 9 religious white , and 9 civil yellow. They are number to indicate when they enter the game as in Notre Dame. There are 16 event cards, with 8 red, 4 white, and 4 yellow. There are 6 character cards, 1 start player card, and 6 player aid cards. And there are 24 dice, six each in four different colors: red military , white religious , yellow civil , and black enemies.
Set up involves laying out the board and sorting cards. With four players, the red deck will have six cards; with three, it will have five; with two, four. This is your timer for the game. One district that is unclaimed gets a gray disc, marking it as the neutral district. The player who last read a history book receives the start player card. The first thing that happens in the game is an initial placement of your meeples. There are three principle buildings on the board β the palace, the bishopric I have NEVER heard that word before , and the city hall.
All you do is take a meeple and place it in a space. You place in a snaking order: first the start player, then go clockwise. After the last player places, he will place again and placement will occur in a counterclockwise order. This snaking continues until all players have placed all meeples.